๐ŸŽฎ Assembly

๐Ÿ›๏ธ A Democratic Governance Simulation Game

Assemblies is a sophisticated democratic governance simulation game where players build and manage a thriving community through participatory decision-making. The game models real-world democratic processes, community needs, and the complex relationships between different demographic groups in a growing society.

๐ŸŽฏ Core Concept

The game simulates building a sustainable community through democratic assemblies, where players must balance competing interests, manage resources, and address evolving community needs while maintaining social cohesion.

๐ŸŒŸ Community Needs System

๐Ÿ“Š Dynamic Needs

  • ๐Ÿ—๏ธ Basic Needs: Infrastructure, water, food security
  • ๐Ÿ›ก๏ธ Safety Needs: Public safety, emergency services
  • ๐Ÿ‘ฅ Social Needs: Education, healthcare, childcare
  • ๐Ÿ“ˆ Growth Needs: Economic opportunities, cultural identity
  • โœจ Fulfillment Needs: Arts, recreation, environmental harmony

๐Ÿ—๏ธ Infrastructure Building System

๐Ÿข Building Categories

  • ๐Ÿ  Residential: Houses, apartments, cottages (housing capacity)
  • ๐Ÿ›ฃ๏ธ Infrastructure: Roads, utilities, internet, power grid
  • ๐Ÿช Services: Markets, workshops, community centers
  • ๐Ÿ“š Education: Schools, libraries, training centers
  • ๐Ÿฅ Health: Clinics, wellness centers, elder care
  • ๐ŸŽญ Recreation: Parks, cultural centers, sports facilities
  • ๐Ÿ’ผ Commerce: Cooperatives, business incubators
  • โ™ป๏ธ Utilities: Solar panels, recycling centers, composting
  • ๐Ÿšจ Safety: Street lighting, patrol stations
  • ๐Ÿญ Production: Workshops, sawmills, factories

๐Ÿ“Š Metrics System

๐ŸŽฏ Five Key Metrics (0-100 scale)

  • ๐Ÿ˜Š Happiness: Community satisfaction and morale
  • ๐Ÿ’š Health: Physical wellness and medical care
  • ๐Ÿ”’ Safety: Security and emergency preparedness
  • ๐Ÿ›‹๏ธ Comfort: Quality of life and convenience
  • ๐ŸŒฑ Environment: Sustainability and ecological health

โœจ The game emphasizes that victory isn't just about growth, but about creating a thriving, democratic, and sustainable community that serves all its members.

Download

Download
Assembly-1.0.0.zip 23 MB
Download
Assembly-1.0.0.apk 27 MB

Comments

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I love this!!! I havenโ€™t played through 100% of the features yet so I will give more feedback later but real quick … dropping this book title at the top, link to pdf at the bottom cos I wanna see your game as an mmorpgrtsfps lol … scaling what you have for New Haven to the whole world following Herodโ€™s Associatikn of Democratic Neighborhoods model … maybe even good idea to test first by applying to neighborhoods in ur game then you can duplicate how one node operates and program rules of relation … association …?


1) the voting tool will become a super helpful IRL tool if you can allow players to actually customize the inputs for their own criteria and actual presence according to the will of the particular body politic thatโ€™s utilizing your game 



2) Iโ€™m just chewing a lot on the results page here … wondering what happens in the simulation over time with everyone who has to still live with the decisions that they abstained from or voted against… it would be rad if as a player you could fine tune things like … which particular cultural form of democracy we are using … (thinking of the examples from the workshops, The Great Law of of Peace for example and how thatโ€™s much different from Westminster model)….


…. I think this is a super important feature to develop in the future for me as a player … I would love to see a game where if you just run with the Westminster model and you donโ€™t care to attend to the aftermath of disagreement when there is majoritarian model … bad things happen …Civil Wars, Revolutions etc because there is not enough room in the political system to deal with the complexity of real life … whereas other forms of direct democracy beyond the Westminster (I need to wrap up this post for now cos work but Iโ€™ll be back with more on the other forms!!) 


quick notes/questions/sources - James Herod โ€œGetting Freeโ€


how does manufacturing consent and hegemony play out in your game? (Re chompsky and co author)

https://www.jamesherod.info/Getting_Free.pdf

https://www.jamesherod.info/Getting_Free.pdf